<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
	<channel>
		<title>WoWInterface - Latest Updated Interfaces</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title>ScudLoot (0.3.7)</title>
			<link>http://www.wowinterface.com/downloads/info10743-0.3.7.html</link>
			<description>Allows Master Looter to quickly assign loot based on certain rules (such as &quot;a random player who hasn't yet received one tonight&quot;).&lt;br /&gt;
&lt;br /&gt;
At the moment, that rule is the only one it performs, since that's what I was asked to make, but after it is debugged it will be very easy to define more rules.  Happy to take requests! :)&lt;br /&gt;
&lt;br /&gt;
To loot with the mod, simply right-click on the item's icon.&lt;br /&gt;
&lt;br /&gt;
/scudloot will show you all the help you are likely to need.&lt;br /&gt;
&lt;br /&gt;
Apologies for the rawness/bugginess, it's a very early build.</description>
			<author>Scudmarx</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info10743-0.3.7.html</guid>
			<pubDate>Fri, 05 Sep 2008 21:59:00 +0000</pubDate>
		</item>		<item>
			<title>Battle Timer (2.1.1)</title>
			<link>http://www.wowinterface.com/downloads/info10706-2.1.1.html</link>
			<description>Have you ever wanted to know how quickly you can kill a mob? Or how long it takes you to down a raid boss?&lt;br /&gt;
How about the length of time it takes to complete an instance? How much of that time is spent out-of-combat, waiting for the next pull?&lt;br /&gt;
&lt;br /&gt;
Battle Timer keeps track of all of that information for you! It will automatically time your fights, keep track of the portion you spend in- and out-of-combat, and allow you to report to your party or raid just how long you spent doing whatever it is you need to do.&lt;br /&gt;
&lt;br /&gt;
Simply type /bt or /btimer to see the available commands.</description>
			<author>Caiginn</author>
			<category domain="http://www.wowinterface.com">Combat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info10706-2.1.1.html</guid>
			<pubDate>Fri, 05 Sep 2008 21:51:36 +0000</pubDate>
		</item>		<item>
			<title>DrawingBoard (0.2)</title>
			<link>http://www.wowinterface.com/downloads/info10777-0.2.html</link>
			<description>This is a early beta of a new raidleaders tool.&lt;br /&gt;
I developed it to handle healing assignments, but it is (or will be) much more flexible than that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I hope I got the usability right, but just in case: =)&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
Open the board using /db.&lt;br /&gt;
Move players from your raid or custom assignments onto the drawing board. Then attach other players or custom frames to them.&lt;br /&gt;
Broadcasting a board currently takes the form&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Title&lt;br /&gt;
Prefix &lt;assignment&gt;: &lt;assignee1&gt;,&lt;assignee1&gt;, ...&lt;br /&gt;
....&lt;br /&gt;
&lt;br /&gt;
Title, prefix and channel to broadcast are set in the board options. Setting no channel is for testing purposes.&lt;br /&gt;
&lt;br /&gt;
As of now, only players in your raid are pre-created at the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
To Come:&lt;br /&gt;
&lt;br /&gt;
Preformed labels for raid targets&lt;br /&gt;
Some way to safe a setup? If you have an idea how this might be done (with all that player-changing between raids), please leave a comment!&lt;br /&gt;
Player-sorting by role, if I can find a way to get their spec easily =)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please suggest more features and report bugs in the comments =)</description>
			<author>ngollon</author>
			<category domain="http://www.wowinterface.com">Raid Mods</category>
			<guid>http://www.wowinterface.com/downloads/info10777-0.2.html</guid>
			<pubDate>Fri, 05 Sep 2008 20:56:35 +0000</pubDate>
		</item>		<item>
			<title>LibBlizzardOptions (v1.0 Beta)</title>
			<link>http://www.wowinterface.com/downloads/info10800-v1.0 Beta.html</link>
			<description>LibBlizzardOptions-1.0 is a simple library to help addon authors expose their mods in a very simple manner to the Blizzard Options Panel (Addons Tab).&lt;br /&gt;
&lt;br /&gt;
The Addon builds a simple about page and can display an optional button which can be used for anything (Usually the opening of a custom config dialog).&lt;br /&gt;
&lt;br /&gt;
For information on how to use the library, please see:&lt;br /&gt;
&lt;br /&gt;
The Usage Documentation</description>
			<author>Voorije</author>
			<category domain="http://www.wowinterface.com">Libraries</category>
			<guid>http://www.wowinterface.com/downloads/info10800-v1.0 Beta.html</guid>
			<pubDate>Fri, 05 Sep 2008 17:44:24 +0000</pubDate>
		</item>		<item>
			<title>KaraReady (v1.0.1)</title>
			<link>http://www.wowinterface.com/downloads/info10799-v1.0.1.html</link>
			<description>Type /kr menu to bring up the menu&lt;br /&gt;
&lt;br /&gt;
Displays information about each class on what stats would be required to enter karazhan. May be used by guild masters to see if their members stats are up to what they should be or personally as a kind of goal.&lt;br /&gt;
&lt;br /&gt;
Here is the code that shows each classes info. if you think some of it is wrong then please comment amending it. This could be used for other instances such as Gruuls, TK, BT, MH, ZA, etc... If you want to help just copy and paste the following lines and edit as appropriate:&lt;br /&gt;
&lt;br /&gt;
if class == &quot;DRUID&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;-------- Druid ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Balance 7,000 health 8,500 mana 550 +spell damage 6% +hit 15% +crit&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Feral (bear) 415 defense 20,000 armor 12,000 health 20% dodge&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot;* Restoration 900 +healing 90 mp5 while casting 6,000 health 7,500 mana&quot;)&lt;br /&gt;
elseif class == &quot;HUNTER&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Hunter ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Marksmanship 6,000 health 200 intellect 1,575 attack power 5% +hit 18% crit chance&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Beast Mastery 6,000 health 200 intellect 1,425 attack power  5% +hit 18% crit chance&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot;* Survival 6,000 health 200 intellect 1,500 attack power 5% +hit 23% crit 500 agility&quot;)&lt;br /&gt;
elseif class == &quot;MAGE&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Mage ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;6,000 health 8,500 mana 550 +damage 6% +hit 15% +crit&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot; &quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot; &quot;)&lt;br /&gt;
elseif class == &quot;PALADIN&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Paladin ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Tank 9,500 armor 450 defense 9,000 health&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Healing 6,500 health 900 +healing 80 mp5 while casting 8,000 mana&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot; &quot;)&lt;br /&gt;
elseif class == &quot;PRIEST&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Priest ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Healing 1,250 +healing 100 mp5 while casting 5,000 health 7,500 mana&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Shadow 6,000 health 7,500 mana 600 +damage 6% +hit&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot; &quot;)&lt;br /&gt;
elseif class == &quot;ROGUE&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Rogue ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;7,000 health 1,400 attack power 150 hit rating 20% crit chance Pair of 71 DPS weapons&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot; &quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot; &quot;)&lt;br /&gt;
elseif class == &quot;SHAMAN&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Shaman ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Elemental 7,500 health 8,500 mana 550 +damage 250 +crit rating&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Enhancement 8,000 health 7,000 mana 1,100 attack power 25% crit chance&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot;* Restoration 7,500 health 9,500 mana 1,100 +healing 120 mp5 while casting&quot;)&lt;br /&gt;
elseif class == &quot;WARLOCK&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Warlock ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;675 +damage ~3% +hit ~10% +crit 450 stamina 350 intellect&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot; &quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot; &quot;)&lt;br /&gt;
elseif class == &quot;WARRIOR&quot; then&lt;br /&gt;
	getglobal(&quot;KRDataClass&quot;):SetText(&quot;------------ Warrior ------------&quot;)&lt;br /&gt;
	getglobal(&quot;KRData1&quot;):SetText(&quot;* Protection 490 defense 11,000 health 11,000 armor&quot;)&lt;br /&gt;
	getglobal(&quot;KRData2&quot;):SetText(&quot;* Fury 9,000 health 1,300 attack power 10% +hit 23% crit chance&quot;)&lt;br /&gt;
	getglobal(&quot;KRData3&quot;):SetText(&quot;* Arms 9,000 health 1,400 attack power 3% +hit 27% crit chance&quot;)&lt;br /&gt;
end</description>
			<author>killerpet1986</author>
			<category domain="http://www.wowinterface.com">Ace: Raid</category>
			<guid>http://www.wowinterface.com/downloads/info10799-v1.0.1.html</guid>
			<pubDate>Fri, 05 Sep 2008 17:34:10 +0000</pubDate>
		</item>		<item>
			<title>Get To The Point (r639)</title>
			<link>http://www.wowinterface.com/downloads/info7802-r639.html</link>
			<description>Lets you auto skip gossip, complete quests or accept quests. You can add quests to be accepted/gossip skiped by holding the ALT key down and clicking the quest you want, and if you hold down CTRL and click the text it'll auto accept the quest. Quests that have item requirements have to be completed manually once so it can learn the item requirements.&lt;br /&gt;
&lt;br /&gt;
It can automatically figure out what quests to auto complete so it'll always use the highest turnin one when available, for example if you have 23 Sunfury Signets it'll do &quot;More Sunfury Signet&quot;  twice, and then complete Single Sunfury Signet three times.&lt;br /&gt;
&lt;br /&gt;
Auto skipping/accepting can be disabled by holding down SHIFT before talking to the NPC, and you can remove things by holding down ALT + Clicking again, or CTRL + Clicking.</description>
			<author>Shadowed</author>
			<category domain="http://www.wowinterface.com">Quest/Leveling/Reputation Mods</category>
			<guid>http://www.wowinterface.com/downloads/info7802-r639.html</guid>
			<pubDate>Fri, 05 Sep 2008 15:25:19 +0000</pubDate>
		</item>		<item>
			<title>oUF_Caellian (2.5)</title>
			<link>http://www.wowinterface.com/downloads/info9974-2.5.html</link>
			<description>!!! WARNING !!!&lt;br /&gt;
This layout will work with both Live and WotLK, Using LMH-4.0 on live only.&lt;br /&gt;
You MUST use the oUF version available on Haste's git (download link below)&lt;br /&gt;
&lt;br /&gt;
DESCRIPTION&lt;br /&gt;
&lt;br /&gt;
Yet another custom layout for oUF 1.1 by Haste. You need to download oUF_Master &gt;&gt; HERE &lt;&lt; before this addon will work.&lt;br /&gt;
&lt;br /&gt;
Attention: This layout will only work with the version 1.1 of oUF, it will not work with the version 1.0.4 available here on wowinterface.&lt;br /&gt;
&lt;br /&gt;
SOME FEATURES&lt;br /&gt;
&lt;br /&gt;
* Healthbar gradient coloring according to health percentage.&lt;br /&gt;
&lt;br /&gt;
* oUF_Banzai will color names instead of healthbars.&lt;br /&gt;
&lt;br /&gt;
* Dynamic target name positionning: Target's name will be centered on the frame if the unit has mana, on the left side if not.&lt;br /&gt;
&lt;br /&gt;
* Smart target HP/MP, will only be shown if the value is known.&lt;br /&gt;
&lt;br /&gt;
* Mouseover highlight on all the frames. (just because it looks good)&lt;br /&gt;
&lt;br /&gt;
* Skinned buffs/debuffs icons to match ButtonFacade Entropy skin (looks quite nice even if you aren't using that skin anywhere else)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FRAMES SUPPORTED&lt;br /&gt;
&lt;br /&gt;
* Player&lt;br /&gt;
* Target&lt;br /&gt;
* Pet&lt;br /&gt;
* Target of Target&lt;br /&gt;
* Focus&lt;br /&gt;
* Focus Target&lt;br /&gt;
* Party&lt;br /&gt;
* Raid&lt;br /&gt;
&lt;br /&gt;
MODULES COMPATIBILITY&lt;br /&gt;
&lt;br /&gt;
* LibMobHealth-4.0 (Included, no longer necessary in wotlk)&lt;br /&gt;
* oUF Banzai (Affecting unit names)&lt;br /&gt;
* oUF BarFader (Disabled by default)&lt;br /&gt;
* oUF CombatFeedback&lt;br /&gt;
* oUF DebuffHighlight&lt;br /&gt;
* oUF DruidMana&lt;br /&gt;
* oUF Experience&lt;br /&gt;
* oUF PowerSpark&lt;br /&gt;
* oUF ReadyCheck&lt;br /&gt;
&lt;br /&gt;
NOTE&lt;br /&gt;
&lt;br /&gt;
* 10 copper to whoever write a MT/MTT plugin and a range check for target.&lt;br /&gt;
&lt;br /&gt;
* /hug to everyone on Wowace for their help and patience and a special one to Haste for creating oUF and to P3lim creator of the layout i based my work on.</description>
			<author>Kyron</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info9974-2.5.html</guid>
			<pubDate>Fri, 05 Sep 2008 14:22:16 +0000</pubDate>
		</item>		<item>
			<title>eXPeritia (1.1 r191)</title>
			<link>http://www.wowinterface.com/downloads/info10760-1.1 r191.html</link>
			<description>eXPeritia is an experience bar which follows a simple idea: Display the information only when it is needed.&lt;br /&gt;
This addon is by default hidden all the time, until you get experience: Then it will fade in for 1 second and  afterwards fade out for 10 seconds, so there's enough time for you to look at your leveling progression. Coloring is based on class coloring, but can modified by Lua.&lt;br /&gt;
&lt;br /&gt;
The bar consists of three indicator lines:&lt;br /&gt;
- The tall line is your current experience&lt;br /&gt;
- The small left line shows the last experience gained&lt;br /&gt;
- The small right line is the end of your resting state&lt;br /&gt;
&lt;br /&gt;
Furthermore there are three text based displays:&lt;br /&gt;
- The big text next to the xp indicator shows the percentage&lt;br /&gt;
- The upper-right text shows the needed xp to the next levelup&lt;br /&gt;
- The lower-right text shows the number of experience gains for levelup based on the last gain (e.g. the needed kills or quest turnins)&lt;br /&gt;
&lt;br /&gt;
The newer versions come with an integration into the Interface Options Panel where you can change size, class coloring as well as position (you can move it when you're in the addon's panel). Use /exp or /experitia for quickly opening config-panel (or &quot;/exp show/hide&quot; to show or hide the frame).&lt;br /&gt;
&lt;br /&gt;
If you're a Lua-fanatic and/or want to lower your memory usage, you can delete or rename /tekKonfig and config.lua for disabling the config.&lt;br /&gt;
&lt;br /&gt;
Overview:&lt;br /&gt;
State: Released&lt;br /&gt;
Memory usage: ~21,1 kb (with config), ~7,1 kb core&lt;br /&gt;
Configuration: Interface Options Panel&lt;br /&gt;
Credits to: Tekkub for tekKonfig</description>
			<author>Cargor</author>
			<category domain="http://www.wowinterface.com">Quest/Leveling/Reputation Mods</category>
			<guid>http://www.wowinterface.com/downloads/info10760-1.1 r191.html</guid>
			<pubDate>Fri, 05 Sep 2008 13:58:09 +0000</pubDate>
		</item>		<item>
			<title>O.B.I. - On Button Information (0.7 PR)</title>
			<link>http://www.wowinterface.com/downloads/info10174-0.7 PR.html</link>
			<description>O.B.I. - On Button Information - Version 0.7&lt;br /&gt;
by &lt;Damage Inc&gt; of (EU)Draenor - email damageinc  gmail.com&lt;br /&gt;
&lt;br /&gt;
Adds information to your actionbuttons including&lt;br /&gt;
  Last Damage/Heal Done or Miss (Block/Parry/Dodge)&lt;br /&gt;
  Casts until OOM&lt;br /&gt;
  Combo Points &lt;br /&gt;
  Energy Deficit (Energy or Ticks)&lt;br /&gt;
  Rune Timers and Rune Power Deficit (Death Knights)&lt;br /&gt;
  Buff/Debuff remaining time/stacks&lt;br /&gt;
Supports spells,items and macros&lt;br /&gt;
&lt;br /&gt;
Tested with standard Blizzard Action Bars, Bartender3/4, Bongos2/3, Trinity 1.0/2.0(*), CogsBar, Dominos, idActionBar and nMainBar&lt;br /&gt;
Should work with any bar addon which is based on the Blizzard Action Bars&lt;br /&gt;
(*) Trinity 2.0 needs a small 'hack' to make it work - see &quot;Changes in Version 0.5&quot; for details (at the end of this document)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to add O.B.I. to your actionbuttons&lt;br /&gt;
Type /obi (or access O.B.I. from Menu&gt;&gt;Interface&gt;&gt;Addons)&lt;br /&gt;
&lt;br /&gt;
Presets specific to you race/class are shown here - simply tick the ones you'd like to use.&lt;br /&gt;
&lt;br /&gt;
To change font size/color/position - or to create your own O.B.I.s - click through to the Configuratron&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OBI Configuratron!  (/obi config)&lt;br /&gt;
Select an existing Spell or &quot;New O.B.I.&quot; to create a new O.B.I. (/obi add)&lt;br /&gt;
Spells which begin &quot;OBIOPT&quot; are created by the Presets you selected  - you can edit these if you wish.&lt;br /&gt;
&lt;br /&gt;
Add O.B.I. to which buttons&lt;br /&gt;
Spell/Item/Macro: (the only thing you MUST enter)&lt;br /&gt;
A full (or partial e.g. &quot;Seal of&quot;) spell, item (or macro) name.&lt;br /&gt;
Note: Any text followed by a # is NOT included when matching spells/items/macros - it's just to comment/describe the O.B.I.  e.g. MYOBI#SEAL OF&lt;br /&gt;
&lt;br /&gt;
Search Tooltip?:&lt;br /&gt;
Whether Spell/Item/Macro should be matched against the spell/item/macro tooltip rather than just the name &lt;br /&gt;
&lt;br /&gt;
What O.B.I. to show about Spell(s)&lt;br /&gt;
Show Damage/Heal/Miss/Block/Parry&lt;br /&gt;
Checking this will show the amount of damage or healing done or a miss (block, parry etc.)&lt;br /&gt;
 &lt;br /&gt;
Show Casts until OOM?&lt;br /&gt;
Show how many times you can cast a spell with your current mana&lt;br /&gt;
No=never, Yes=always, 1-9 =show when this or fewer casts remain&lt;br /&gt;
 &lt;br /&gt;
Show CPs?&lt;br /&gt;
Show Combo Points on your current target.&lt;br /&gt;
No=never, 0=always, 1=show 1 or more CPs&lt;br /&gt;
&lt;br /&gt;
Show Energy Deficit&lt;br /&gt;
Shows how much energy you need before you can use an ability.&lt;br /&gt;
No=never, As Energy=shows energy required, As Ticks=shows energy ticks required&lt;br /&gt;
&lt;br /&gt;
Show Rune Timer&lt;br /&gt;
Shows how long before ALL Runes needed for the Spell will be available (understands Death Runes)&lt;br /&gt;
&lt;br /&gt;
Show RP Deficit&lt;br /&gt;
Shows how much Rune Power you need before you can use an ability.&lt;br /&gt;
No=never, In-Combat=shows deficit only when in-combat, Always=shows deficit everywhere&lt;br /&gt;
&lt;br /&gt;
What O.B.I. to show about Buff/Debuff(s)&lt;br /&gt;
Buff:&lt;br /&gt;
A full (or partial e.g. &quot;Poison&quot;) buff/debuff you wish to track &lt;br /&gt;
If blank, defaults to the spell matched (e.g. &quot;Seal of Righteousness&quot;)&lt;br /&gt;
&lt;br /&gt;
Debuff?&lt;br /&gt;
Whether the Buff is actually a Debuff (e.g. &quot;Recently Bandaged&quot; or &quot;Shadow Word: Pain&quot;)&lt;br /&gt;
&lt;br /&gt;
Player/Target&lt;br /&gt;
Whether the Buff/Debuff appears on the PLAYER or TARGET&lt;br /&gt;
&lt;br /&gt;
Hide Time?&lt;br /&gt;
Check if you DON'T want to see time remaining on the Buff/Debuff&lt;br /&gt;
&lt;br /&gt;
Show Stacks?&lt;br /&gt;
Check if you want to see number of stacks of the Buff/Debuff&lt;br /&gt;
&lt;br /&gt;
How O.B.I. should look&lt;br /&gt;
You can set the Position, Font Size, Style and Color for the O.B.I. text here&lt;br /&gt;
The example button shows how it will look.&lt;br /&gt;
&lt;br /&gt;
Save Changes/Cancel Changes/Delete this O.B.I.&lt;br /&gt;
Are self-explanatory...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to add macros&lt;br /&gt;
Macros are identified by reading their tooltip.  &lt;br /&gt;
You can either 'force' a spellname to show using #showtooltip or you can add the macroname as a 'Spell'&lt;br /&gt;
&lt;br /&gt;
Example 1 - forcing spellnames inside the macro&lt;br /&gt;
  #showtooltip judgement &lt;br /&gt;
  &lt;br /&gt;
    This will behave as if you were using the Judgement spell &lt;br /&gt;
  &lt;br /&gt;
Example 2 - referencing the macroname&lt;br /&gt;
  In /obi, select &quot;New O.B.I.&quot; and enter the macroname in 'Spell'&lt;br /&gt;
  Spell: TESTMACRO&lt;br /&gt;
  Buff: SEAL OF&lt;br /&gt;
    This will show the remaining time on any &quot;Seal of&quot; spell on macro &quot;TESTMACRO&quot;&lt;br /&gt;
&lt;br /&gt;
Macros which use modifiers to change the spell being cast also work&lt;br /&gt;
  #showtooltip&lt;br /&gt;
  /cast  seal of command; seal of righteousness&lt;br /&gt;
      This will show remaining time on SoR normally and SoC if  is held down &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FAQ&lt;br /&gt;
Q - Is this an ACE/ACE2/ACE3 Mod?&lt;br /&gt;
A - No - partly because I'm not familiar with ACE and partly because it wouldn't greatly benefit from ACE's framework/libraries.&lt;br /&gt;
    It's very low-cpu and low-memory - it typically uses &lt; 60kb memory and less than .1% CPU&lt;br /&gt;
&lt;br /&gt;
Q - O.B.I. seems to use quite a lot of CPU time&lt;br /&gt;
A - O.B.I. has to check the status of buffs/spells and update upto 120 actionbuttons AT LEAST once a second.&lt;br /&gt;
    It works constantly  - even out of combat - hence it will clock-up CPU time constantly.&lt;br /&gt;
    I've never seen it exceed 1% usage at any one time and it's overall usage is always less than my actionbars/inventory addon tho.&lt;br /&gt;
    and my PC is old and creaky!!&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
Known Issues&lt;br /&gt;
Q - The 'example' button on the config. screen is black/invisible.&lt;br /&gt;
A - It's icon/texture is taken from from the spell you enter OR from ActionButton1&lt;br /&gt;
    If neither exist/are valid - nothing will appear here... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits&lt;br /&gt;
&lt;br /&gt;
Credit to Gagorian for his addon DrDamage &lt;br /&gt;
His code for finding and adding text to actionbuttons (Blizzard AND addon-based) was ENORMOUSLY helpful&lt;br /&gt;
&lt;br /&gt;
Credit to Mikk for MSBT - the MSBTOptions frame creation code is used as-is for the OBIOPTIONS frame&lt;br /&gt;
&lt;br /&gt;
My thanks go to these authors for granting permission to use their code...</description>
			<author>kerrang</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info10174-0.7 PR.html</guid>
			<pubDate>Fri, 05 Sep 2008 13:26:52 +0000</pubDate>
		</item>		<item>
			<title>oUF_TsoHG (WotLK_Beta_0.22)</title>
			<link>http://www.wowinterface.com/downloads/info8739-WotLK_Beta_0.22.html</link>
			<description>This is my layout for oUF - as i'm playing a paladin (tankadin, before healadin), these frames are built to have overview on RAIDSTATUS and to be able to HEAL easily. Furthermore, they have a more classical arrangement, but which can be easily modified.&lt;br /&gt;
&lt;br /&gt;
 Newest Beta version will only work with oUF 1.1,  and runs in the WotLK Beta (don't use Libmobhealth there) - however, some things are still in the work - Use the version 1.05 of this layout for oUF 1.04&lt;br /&gt;
&lt;br /&gt;
Note: 	This layout was heavily inspired by the unitframes of P3Lim - without the clear documented layouts of P3Lim, VuBce and Coldfury this layout would'nt exist, as my knowledge about Lua &amp; oUF was &lt;= 0&lt;br /&gt;
&lt;br /&gt;
(I)&lt;br /&gt;
You will need oUF as core-addon for this layout (for oUF 1.1 see above)&lt;br /&gt;
&lt;br /&gt;
(II)&lt;br /&gt;
This layout was tested by myself to work with the following addons, but others should do it likewise: &lt;br /&gt;
LibMobHealth-4.0&lt;br /&gt;
oUFBanzai  + LibBanzai-2.0&lt;br /&gt;
&lt;br /&gt;
At the moment i highly recommend  oUF_DebuffHighlight by Ammo for easy targetting in Raidframes with Debuffs.  Furthermore, support is embedded for oUF_Powerspark, which you might also want to customize in dependence of your class/priorities inside the here provided layout.&lt;br /&gt;
&lt;br /&gt;
(III)&lt;br /&gt;
&lt;br /&gt;
Other oUF_layouts &amp; Addons&lt;br /&gt;
&lt;br /&gt;
(IV)&lt;br /&gt;
Forum Thread for oUF issues&lt;br /&gt;
WoW Ace-Forum</description>
			<author>TsoHG</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info8739-WotLK_Beta_0.22.html</guid>
			<pubDate>Fri, 05 Sep 2008 12:41:31 +0000</pubDate>
		</item>		<item>
			<title>Parry Assist (1.4.4)</title>
			<link>http://www.wowinterface.com/downloads/info10470-1.4.4.html</link>
			<description>This addon evaluates the combat log and looks for attacks which were parried. What it does once a parry is detected depends on the mode(s) which are activated at the time. In logging mode it will write information on what attack got parried and who made the attack in the standard chat tab. In tank mode it will warn the offender and inform him that he just caused some parry haste on you. (Assuming you actually are the tank that is, tank mode does nothing if you aren't tanking the mob).&lt;br /&gt;
&lt;br /&gt;
Per default only parries by boss mobs are reported as the effect of parry haste on trash should be neglible. You can however change this behaviour by activating trash mode.&lt;br /&gt;
&lt;br /&gt;
The motivation for this addon came from numerous wipes on bosses like Supremus caused by overzealous melee dps who didn't position themselves correctly and consequently causing wipes due the increased boss dps from parry haste effects.&lt;br /&gt;
&lt;br /&gt;
Type: &lt;br /&gt;
/pa to open the configuration dialog. &lt;br /&gt;
/pa help or /pa info for a small list of commands&lt;br /&gt;
/pa show to open the reporting frame&lt;br /&gt;
/pa reset to reset the reporting frame to default values&lt;br /&gt;
&lt;br /&gt;
Next on my TODO list:&lt;br /&gt;
Low Priority: Put some more work into the reporting frame.</description>
			<author>Selina</author>
			<category domain="http://www.wowinterface.com">Ace: Combat</category>
			<guid>http://www.wowinterface.com/downloads/info10470-1.4.4.html</guid>
			<pubDate>Fri, 05 Sep 2008 12:07:52 +0000</pubDate>
		</item>		<item>
			<title>Rasters Quest Mod WOTLK (0.1)</title>
			<link>http://www.wowinterface.com/downloads/info10793-0.1.html</link>
			<description>Einfaches auf Text basierendes Questaddon.&lt;br /&gt;
&lt;br /&gt;
ACHTUNG: Funktioniert nur mit dem deutschen Client und zur Zeit HORDE only!&lt;br /&gt;
&lt;br /&gt;
Feature: &lt;br /&gt;
&lt;br /&gt;
- Automatische Hilfeausgabe direkt nach der Questannahme&lt;br /&gt;
- Einfache Suche nach Quest per /rqm Text&lt;br /&gt;
- Direkte Suche per /rqm &lt;br /&gt;
- Koordinaten ( THX RIFF! )&lt;br /&gt;
&lt;br /&gt;
Zonen: &lt;br /&gt;
&lt;br /&gt;
- Der heulende Fjord&lt;br /&gt;
- Die Drachenöde&lt;br /&gt;
- Die Boreanische Tundra (ca 1/3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die restlichen Zonen werden nach und nach per Update bereitgestellt. Wir suchen zur Zeit noch Leute die uns aktiv unterstützen die Daten zu sammeln.&lt;br /&gt;
&lt;br /&gt;
Wer Interesse hat surft bitte bei  http://www.ltd-wow.de/phpbb/viewtopic.php?f=5&amp;t=236  vorbei. Wir suchen vorallem Allianzler die dort die Daten sammeln, da wir alle nur Hordler sind :)&lt;br /&gt;
&lt;br /&gt;
Besonderer Dank gilt Bitbiter für das Erstellen des Addon und Chebeteha für das Sammeln der bisherigen Daten.</description>
			<author>Rasterloda</author>
			<category domain="http://www.wowinterface.com">WotLK Beta</category>
			<guid>http://www.wowinterface.com/downloads/info10793-0.1.html</guid>
			<pubDate>Fri, 05 Sep 2008 11:23:13 +0000</pubDate>
		</item>		<item>
			<title>LocInfo (v0.7)</title>
			<link>http://www.wowinterface.com/downloads/info10693-v0.7.html</link>
			<description>Home is where the Hearth is..&lt;br /&gt;
&lt;br /&gt;
Displays your present location, hearth location &amp; Coordinates in a movable window, along with a button to use your Hearthstone &amp; an option to Announce in Chat that you're Hearthing to wherever you're home is. :)</description>
			<author>RiZLA</author>
			<category domain="http://www.wowinterface.com">Beta-version AddOns</category>
			<guid>http://www.wowinterface.com/downloads/info10693-v0.7.html</guid>
			<pubDate>Fri, 05 Sep 2008 09:17:21 +0000</pubDate>
		</item>		<item>
			<title>(SL)DataText (Beta 0.2)</title>
			<link>http://www.wowinterface.com/downloads/info10368-Beta 0.2.html</link>
			<description>(SL) DataText for WotLK. Statline included! Please report bugs promptly as I have another AddOn I'm developing and want to make sure I don't miss anything with DataText.&lt;br /&gt;
&lt;br /&gt;
Statline might be a little buggy. Also, if you have suggestions for Stat abbreviations that are more appropriate than what I've already added...please let me know.&lt;br /&gt;
&lt;br /&gt;
FYI, this is NOT localized, and will only work with the EN client. Features added with this version:&lt;br /&gt;
&lt;br /&gt;
- Click clock toggles TimeManagementFrame, Shift+Click opens calendar&lt;br /&gt;
- Click bags to toggle all bags&lt;br /&gt;
- Gold module tracks all characters gold on current server and displays in tooltip</description>
			<author>Taffu</author>
			<category domain="http://www.wowinterface.com">WotLK Beta</category>
			<guid>http://www.wowinterface.com/downloads/info10368-Beta 0.2.html</guid>
			<pubDate>Fri, 05 Sep 2008 08:58:48 +0000</pubDate>
		</item>		<item>
			<title>oUF_AI (1.61)</title>
			<link>http://www.wowinterface.com/downloads/info10522-1.61.html</link>
			<description>Custom layout for oUF 1.1 from haste&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
- short values for health (except self)&lt;br /&gt;
- short values for lost health in raid frames&lt;br /&gt;
- Out if range fade for party &amp; raid&lt;br /&gt;
- Mouseover highlight of the healthbar&lt;br /&gt;
- the buffs above the player are Satrina Buff Frames 2&lt;br /&gt;
&lt;br /&gt;
Frames:&lt;br /&gt;
- Player&lt;br /&gt;
- Target&lt;br /&gt;
- Pet&lt;br /&gt;
- Target of Target&lt;br /&gt;
- Focus&lt;br /&gt;
- Party&lt;br /&gt;
- Party Pets&lt;br /&gt;
- Raid&lt;br /&gt;
&lt;br /&gt;
supported:&lt;br /&gt;
- LibMobHealth-4.0 &lt;br /&gt;
- oUF BarFader&lt;br /&gt;
- oUF Banzai &lt;br /&gt;
   * Names for pary&lt;br /&gt;
   * HP for Raid&lt;br /&gt;
- oUF CombatFeedback&lt;br /&gt;
- oUF DebuffHighlight&lt;br /&gt;
- oUF DruidMana&lt;br /&gt;
   * Shows mana % in the energy/rage bar&lt;br /&gt;
- oUF HealComm&lt;br /&gt;
- oUF PowerSpark&lt;br /&gt;
Special thanks&lt;br /&gt;
&lt;br /&gt;
Ammo - for letting me use his layout as a base&lt;br /&gt;
Moon Witch - For helping me big time&lt;br /&gt;
Caellian - For the Castbar and helping me&lt;br /&gt;
WoWace - for the great support</description>
			<author>Quokka</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info10522-1.61.html</guid>
			<pubDate>Fri, 05 Sep 2008 06:46:14 +0000</pubDate>
		</item>		<item>
			<title>Macaroon (30000.7)</title>
			<link>http://www.wowinterface.com/downloads/info10636-30000.7.html</link>
			<description>Macaroon! (beta)&lt;br /&gt;
&lt;br /&gt;
Macaroon is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.&lt;br /&gt;
&lt;br /&gt;
Features -&lt;br /&gt;
Macros the size of Texas! (if you think Texas is 1023 characters in size =) )&lt;br /&gt;
An unlimited number of macros, create as many bars/buttons as you want/need per character!Known Issues -&lt;br /&gt;
The sizing of bars while in configuration mode is not working 100%, particualrly when a bar is scaled.&lt;br /&gt;
The Blizzard API for items does not report charges on items ( GetItemCount(item) ). This is a request I have had for a while now, I hope it gets in before WotLK release =) Currently, the only API where charges work (shown as count on button) is the action ID-based API ( GetActionCount(action) ).Notes -&lt;br /&gt;
Every button in Macaroon is a macro button. However, in many ways, they behave like normal action buttons.&lt;br /&gt;
- You can drag spells from your spell book or items from your inventory and drop them on a Macaroon button. Macaroon will then, however, automatically create a simple /cast or /use macro for that spell or item on that button.&lt;br /&gt;
- You can drag and drop macros from one Macaroon button to another Macaroon button.&lt;br /&gt;
- However, you CANNOT drag Macaroon buttons to non-Macaroon buttons. This will most likely never happen. &lt;br /&gt;
Currently, most of Macaroon is used via slash commands as follows -&lt;br /&gt;
Type /macaroon or /mac alone to display a list of available commands, which are:&lt;br /&gt;
menu:        Toggle the main menu (not yet implemented)&lt;br /&gt;
create:        Create a blank bar&lt;br /&gt;
config:        Toggle configuration mode for all bars&lt;br /&gt;
add:        Adds buttons to the currently selected bar (add or add #)&lt;br /&gt;
remove:        Removes buttons from the currently selected bar (remove or remove #)&lt;br /&gt;
edit:        Toggle edit mode for all buttons&lt;br /&gt;
bind:        Toggle binding mode for all buttons&lt;br /&gt;
scale:        Scale a bar to the desired size.&lt;br /&gt;
snapto:        Toggle SnapTo for current bar&lt;br /&gt;
autohide:    Toggle AutoHide for current bar&lt;br /&gt;
shape:        Change current bar's shape&lt;br /&gt;
name:        Change current bar's name&lt;br /&gt;
strata:        Change current bar's frame strata&lt;br /&gt;
alpha:        Change current bar's alpha (transparency)&lt;br /&gt;
alphaup:    Set current bar's conditions to 'alpha up'&lt;br /&gt;
arcstart:    Set current bar's starting arc location (in degrees)&lt;br /&gt;
arclen:        Set current bar's arc length (in degrees)&lt;br /&gt;
columns:    Set the number of columns for the current bar (for shape Multi-Column)&lt;br /&gt;
padh:        Set current bar's horizontal padding&lt;br /&gt;
padv:        Set current bar's vertical padding&lt;br /&gt;
padhv:        Adjust both horizontal and vertical padding of the current bar incrementally&lt;br /&gt;
showgrid:    Toggle the current bar's showgrid flag&lt;br /&gt;
x:        Change current bar's horizontal axis position&lt;br /&gt;
y:        Change current bar's vertical axis position&lt;br /&gt;
state: Toggle states for the current bar (/mac state &lt;state&gt;). Type /mac statelist for vaild states&lt;br /&gt;
statelist: Print a list of valid states  &lt;br /&gt;
The current GUI of Macaroon is only implemented while in button edit mode. Simply right-click on a button while in button edit mode and a small GUI will open up allowing you to edit your macros for each button.Trinity/Trinity Bars Note:&lt;br /&gt;
&lt;br /&gt;
I am not sure if I am going to continue the Trinity Project as of yet. Currently I am intending Macaroon to be a Trinity Bars replacement, at least for my own personal use. Real life has been hectic for me lately, and time is a factor. Macaroon is designed to be as flexible as I personally need, but have minimal maintenance.&lt;br /&gt;
&lt;br /&gt;
Most of Macaroon's code is ported from Trinity Bars. Some of it has been re-written to be cleaner and simpler. In many ways, Macaroon has the feel of Trinity Bars, and in others it does not.</description>
			<author>Maul</author>
			<category domain="http://www.wowinterface.com">WotLK Beta</category>
			<guid>http://www.wowinterface.com/downloads/info10636-30000.7.html</guid>
			<pubDate>Fri, 05 Sep 2008 05:20:24 +0000</pubDate>
		</item>		<item>
			<title>AtlasLoot Enhanced (v4.06.04)</title>
			<link>http://www.wowinterface.com/downloads/info5541-v4.06.04.html</link>
			<description>================&lt;br /&gt;
=LATEST CHANGES=&lt;br /&gt;
================&lt;br /&gt;
v4.06.04&lt;br /&gt;
Attempted fix for people having issues with hidden buttons&lt;br /&gt;
&lt;br /&gt;
Previous Patch Notes Available in the 'Release Notes.txt' file.&lt;br /&gt;
&lt;br /&gt;
================&lt;br /&gt;
&lt;br /&gt;
Mod Home Page:&lt;br /&gt;
http://www.daviesh.net/atlasloot_enhanced/&lt;br /&gt;
&lt;br /&gt;
==What is Atlasloot==&lt;br /&gt;
AtlasLoot Enhanced is an UI mod allowing for loot tables of bosses to be browsed whenever needed within the game. It can access full item tooltips, show drop rates, allow items to be chat linked and to use the dressing room.&lt;br /&gt;
&lt;br /&gt;
==Integration in other mods==&lt;br /&gt;
Atlasloot can be used as a stand-alone browser without a host mod or integrated in any map mod (works at the moment with Atlas and AlphaMap.)&lt;br /&gt;
&lt;br /&gt;
==Portability==&lt;br /&gt;
Want Atlasloot Loot tables in your mod?  Simply call the new function AtlasLoot_ShowBossLoot().&lt;br /&gt;
&lt;br /&gt;
Example: You want to see Lucifron's loot attached to you player portrait....&lt;br /&gt;
pFrame = {&quot;TOPLEFT&quot;, &quot;PlayerFrame&quot;, &quot;BOTTOMRIGHT&quot;, 0, 0 }&lt;br /&gt;
AtlasLoot_ShowBossLoot(MCLucifron, &quot;Lucifron&quot;, pFrame);&lt;br /&gt;
&lt;br /&gt;
pFrame is an array holding how to display the loot.&lt;br /&gt;
pFrame = { anchor point, frame to anchor to, relative anchor point, x offset, y offset }&lt;br /&gt;
&lt;br /&gt;
AtlasLoot_ShowBossLoot has the location of the data, text to be displayed as the boss name and the pFrame.&lt;br /&gt;
AtlasLoot_ShowBossLoot( dataID, Boss Name, pFrame)&lt;br /&gt;
&lt;br /&gt;
==Latest Beta==&lt;br /&gt;
We do not officially release beta versions for Atlasloot. But you can update the mod daily through the WoW Ace SVN. Please note that we can not guarantee a bug-free and fully functional mod if you update from Ace.&lt;br /&gt;
&lt;br /&gt;
==Configuration Menu==&lt;br /&gt;
Accessed by right-clicking the AtlasLoot minimap button or from the 'Options' button available on any AtlasLoot interface.&lt;br /&gt;
* Show Minimap Button: Adds the Atlasloot icon to the Minimap.&lt;br /&gt;
* Hide Atlasloot Panel: Removes the Atlasloot Panel from the main Atlas window. &lt;br /&gt;
* Safe Chat Links: Can only link items without the (Item Unavailable) tag. Slight chance of disconnect if you have an item in your local cache the server has not seen for a while, but unlikely. &lt;br /&gt;
* Enable all Chat Links (USE AT YOUR OWN RISK): Strong chance of disconnects, especially on items your server hasn't seen yet. &lt;br /&gt;
* AutoQuery items on loot tables (Disconnection risk): Atlasloot will automaticly query the server for all items on any loot table opened. Chance of disconnects.&lt;br /&gt;
* Supress text spam when querying items: This option disables the text, that is shown in your chat window, when you query the server for an item.&lt;br /&gt;
* Enhanced Tooltips: If you have Lootlink or ItemSync installed, you can use tooltips generated by them instead of the default tooltip. I recommend the Lootlink tooltips, they handle data not in your local cache well. If an item has (no iteminfo) after it you can only get the tooltip via Lootlink or ItemSync. Be careful with ItemSync, it is unstable on items not seen on your server (just the way ItemSync is).&lt;br /&gt;
* Show itemIDs at all times: Adds the itemID to the item tooltip.&lt;br /&gt;
* Show Comparison Tooltips: If you have EquipCompare installed it will use it, if not it uses the default Blizzard stuff.&lt;br /&gt;
* Notify me when a LoD Module is loaded: &lt;br /&gt;
* Load all loot modules at startup: Atlasloot contains several modules. With this option enabled all of the modules, that you have installed, are loaded at startup.&lt;br /&gt;
* Make Loot Table Opaque: Makes the loot table background black so you can't see the map underneath.&lt;br /&gt;
&lt;br /&gt;
==Slash Commands==&lt;br /&gt;
* '/al' or '/atlasloot' by itself brings up the loot browser.&lt;br /&gt;
* '/atlasloot options' brings up the options menu.&lt;br /&gt;
* '/atlasloot reset' resets the last viewed loot table (fixes disconnects when opening AtlasLoot) and moves all draggable frames back to the middle of the screen.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Drop Rates: Appended to the bottom of the tooltip of an item when moused over (if available).&lt;br /&gt;
Dressing Room: Control-click items to show them in the Dressing Room.&lt;br /&gt;
Price Preview: See the prices for token items like PvP rewards.&lt;br /&gt;
DKP systems: Simply edit the file 'dkp.lua' using data from localization.en.lua (for the item ID numbers) and your guild's fixed price values to allow for DKP values to be shown in the tooltip. The stubs of some Lucifron items have been included to get you started and show you how it's done.&lt;br /&gt;
Security: AtlasLoot flags as unsafe any items it detects that may cause you to be disconnected from the server if you try to link it in the chat window. To attempt to get the item information from the server, simply right-click on it. Note: you may get disconnected if the item is not available on your server.&lt;br /&gt;
Instance Loot: All instance loot from every Dungeon (Normal and Heroic) and Raid.&lt;br /&gt;
World Raid Bosses: Highlord Kruul, Azuregos, Dragons of the Nightmare, Doom Lord Kazzak and Doomwalker.&lt;br /&gt;
Factions: WoW Factions and Burning Crusade factions rewards.&lt;br /&gt;
PvP: World PvP Items, Battleground Items including low level items, Honor rewards - Weapons and Armor, Arena Rewards - Weapons and Armor for all seasons.&lt;br /&gt;
Sets: ZG, AQ20, AQ40, Dugeon 1, 2 and 3, Tier 1, 2, 3, 4, 5 and 6 Armor sets, Pre-60 sets, Crafted Sets, Crafted Epic Weapons, Tabards, Rare Mounts, Legendary Items, World BoE Epic Weapons, Heroic Token rewards.&lt;br /&gt;
World Events: Skettis, Abyssal Council, Ethereum Prison, etc.&lt;br /&gt;
Season Events: Feast of Winter Veil, Hallow's End, Brewfest, etc.&lt;br /&gt;
Wishlist: Alt-click on any item to add it to the wishlist, alt-clicking on an item in the wishlist deletes it.  There are buttons added to the Atlas panel and the loot browser to open the wishlist.&lt;br /&gt;
Partial Searching: Allows searching the whole AtlasLoot database for an item where you only know part of the name.&lt;br /&gt;
Quicklooks NEW IN 4.06.00: Bind up to four loot tables to 'Quicklook' buttons, allowing you to jump to them with only one click.&lt;br /&gt;
&lt;br /&gt;
===Using AtlasLoot Search===&lt;br /&gt;
To use the search function, just type as much of the name of the item as you can and click search.  For example, if I type 'Potion' I will get multiple pages of results as every item in the database with 'potion' in its name is displayed.  From here, just left-click on the item you were looking for to jump to the loot page it came from.&lt;br /&gt;
&lt;br /&gt;
The small '-&gt;' button next to the search box allows you to toggle on and off which Load on Demand modules you want to search through.  For example, you may only want to search PvP items, so you would untick all the LoD modules except the Sets and PvP module.&lt;br /&gt;
&lt;br /&gt;
===The Wishlist===&lt;br /&gt;
The Wishlist is a much demanded feature that is finally available from version 4.05.00.  The wishlist is accessed by clicking the 'Wishlist' button at the bottom of the Atlas frame or the loot browser.  To add an item to the wishlist while browsing in AtlasLoot, simply Alt-Left Click on the item.  To remove an item, click on the 'Wishlist' button to enter the wish list, and alt-click any item to remove it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
AtlasLoot was originally created by Pernicius as a plugin for Atlas and contained a handful of raid loot tables to browse. Unfortunately, Pernicius was unable to maintain the mod, so Daviesh took over and renamed it to AtlasLoot Enhanced to provide a distinction between the two versions. Since that time, AtlasLoot has grown to cover every loot table for every boss, every item set, PvP Items and items for every reputation faction.&lt;br /&gt;
&lt;br /&gt;
==License==&lt;br /&gt;
This mod is distributed under Version 2 of the GPL.  A copy of the GPL is included in this zip file with links to non-English translations.&lt;br /&gt;
&lt;br /&gt;
==Current Team==&lt;br /&gt;
Author and Coder: Daviesh&lt;br /&gt;
Co-Author and German translator: Hegarol&lt;br /&gt;
Co-Author: Celellach&lt;br /&gt;
French translation by TrAsHeR&lt;br /&gt;
Simp. Chinese translation by Kurax&lt;br /&gt;
Spanish translation by maqjav&lt;br /&gt;
Trad. Chinese translation by Arith&lt;br /&gt;
&lt;br /&gt;
==Feedback==&lt;br /&gt;
If you have anything to tell us, whether you get an error message when starting WoW, want a certain feature to be integrated in the mod or just want to thank us for our great mod please go to our forum: .&lt;br /&gt;
&lt;br /&gt;
==Thanks to==&lt;br /&gt;
Too many to list now, but they include Asurn, Dan, Diablohu, K2hyun, KKram,  Pownas, Sohonmr2, Telic, 560889223 and probably more I have missed.</description>
			<author>Daviesh</author>
			<category domain="http://www.wowinterface.com">Map Mods, coords/compasses</category>
			<guid>http://www.wowinterface.com/downloads/info5541-v4.06.04.html</guid>
			<pubDate>Fri, 05 Sep 2008 01:18:32 +0000</pubDate>
		</item>		<item>
			<title>ShockAndAwe (formerly DisqoDice) (v2.13)</title>
			<link>http://www.wowinterface.com/downloads/info10730-v2.13.html</link>
			<description>This mod is now called ShockAndAwe it was formerly called DisqoDice. I felt that ShockAndAwe was a more appropriate name for an addon devoted to helping Enhancement Shamans Shock, StormStrike &amp; Windfury their way to their maximum dps.&lt;br /&gt;
&lt;br /&gt;
Disquette of  of Sargeras was the original author of this mod. He has stopped playing the game and he kindly allowed me to take over the mod.&lt;br /&gt;
&lt;br /&gt;
I have updated it to work with WotLK and actively invite testers to comment, provide bug reports, and make suggestions for improvements.&lt;br /&gt;
&lt;br /&gt;
Bars are : &lt;br /&gt;
&lt;br /&gt;
Shield : shows red when shield is inactive, shows time left on shield when active. Displays as pale grey when watershield active, blue when lightning shield is active, and green if some other shammy has cast an earth shield on you. It also displays the number of orbs charges you have left on the bar.&lt;br /&gt;
&lt;br /&gt;
Maelstrom : Shows 15 second cooldown when another crit will add a Maelstrom charge. Shows number of charges on the bar and lights up when you have a full 5 stacks of Maelstrom, this is to show that an instant cast spell (Lava Burst, Lightning, Chain Lightning) is possible.&lt;br /&gt;
&lt;br /&gt;
Stormstrike : bar shows when SS is active, duration is modified by Imp.SS talent - overlayed on this bar is hidden Windfury cooldown, so when WF procs you can see how long it will be before SS is ready and whether its worth waiting to proc WF off a SS.&lt;br /&gt;
&lt;br /&gt;
Shock bar : shows the type of shock cast (green - earth, orange - flame, blue - frost, grey - wind) and duration before shock is next available. Duration of bar is modified by Reverberation talent. Shows if Shamanistic Focus procs and time left before SF expires.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Latest version whilst in beta will be on SVN - use an SVN client to get it from http://svn.wowace.com/wowace/branches/DisqoDice/WotLK/&lt;br /&gt;
&lt;br /&gt;
Under development&lt;br /&gt;
&lt;br /&gt;
Config options appear on Blizzard Interface menu however the scaling bars don't work. Not sure if this is my issue, a blizzard issue or an Ace3 issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the TODO list :&lt;br /&gt;
&lt;br /&gt;
Remove manual config of 4 piece arena set.&lt;br /&gt;
&lt;br /&gt;
Allow configuration of bar colours.&lt;br /&gt;
&lt;br /&gt;
Add a cooldown bar for Lava Burst to sync with the maelstrom bar so you can see if Lava Burst is available at same time as maelstrom has 5 stacks. This makes it easy to tell if you should use Lightning Bolt instead of waiting for Lava Burst.&lt;br /&gt;
&lt;br /&gt;
Add a shock indicator to Lava Burst bar to display if Flame Shock debuff still on target.&lt;br /&gt;
&lt;br /&gt;
New frame that will show uptime of our major buffs : Flurry, Unleashed Rage, Elemental Devastation. May also add Lightning Speed (Mongoose proc), Elemental Strength (Stonebreaker Totem proc) however these will probably be replaced by new lvl 80 buffs so will probably wait until those are implemented.&lt;br /&gt;
&lt;br /&gt;
Whatever you can suggest...</description>
			<author>Pericles</author>
			<category domain="http://www.wowinterface.com">WotLK Beta</category>
			<guid>http://www.wowinterface.com/downloads/info10730-v2.13.html</guid>
			<pubDate>Fri, 05 Sep 2008 01:02:43 +0000</pubDate>
		</item>		<item>
			<title>Class Buttons (LK Beta) (3.0.4)</title>
			<link>http://www.wowinterface.com/downloads/info10229-3.0.4.html</link>
			<description>ClassButtons&lt;br /&gt;
by: kneeki - kneeki@geekbocks.com&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
/classbuttons3 or /cb3&lt;br /&gt;
&lt;br /&gt;
Minimalism is key here. This will create 4 rows of buttons (if your class uses that many) on the right side of your screen &amp; one row of buttons at the bottom w/ class specific ability's.&lt;br /&gt;
&lt;br /&gt;
Any changes you would like to make must be done in settings.lua. I have not gotten around to coding an 'options' window, and probably never will due to the amount of free time I have had lately.&lt;br /&gt;
&lt;br /&gt;
Please let me know of any bugs you encounter!&lt;br /&gt;
&lt;br /&gt;
Current feature list:&lt;br /&gt;
&lt;br /&gt;
easy to use useful buttons for all class types&lt;br /&gt;
settings.lua includes many useful spells for all classes by default&lt;br /&gt;
out of range/mana/death/unusable colors&lt;br /&gt;
cooldown count built in&lt;br /&gt;</description>
			<author>kneeki</author>
			<category domain="http://www.wowinterface.com">WotLK Beta</category>
			<guid>http://www.wowinterface.com/downloads/info10229-3.0.4.html</guid>
			<pubDate>Thu, 04 Sep 2008 21:18:41 +0000</pubDate>
		</item>		<item>
			<title>TList (0.1.1)</title>
			<link>http://www.wowinterface.com/downloads/info10781-0.1.1.html</link>
			<description>This mod is still in development and it's declared as beta! I would really love to see your comments, suggestions, wishes, etc.&lt;br /&gt;
&lt;br /&gt;
TList is a utility to show all mobs in combat. It's mainly meant to help tanks overlooking the tanking of (large) mob groups, but it is not limited to this or to tanks. I guess it could be used for a general combat overview and some other purposes too.&lt;br /&gt;
TList shows a list of (all) mobs and mob targets in combat plus some other data (current raid icon, elite, threat compared with your threat, etc.) &lt;br /&gt;
&lt;br /&gt;
Configuration via the Blizzard interface/addons menu.&lt;br /&gt;
&lt;br /&gt;
So what do I see?&lt;br /&gt;
You will see a colored list of all mobs in combat and/or all selected mobs. &lt;br /&gt;
By default the colors for the displayed mobs are:&lt;br /&gt;
&lt;br /&gt;
 yellow: mob is not in combat yet/mob has no target&lt;br /&gt;
 red: mob is targeting someone else&lt;br /&gt;
 green: mob is targeting you&lt;br /&gt;
 grey: mob is dead&lt;br /&gt;
&lt;br /&gt;
You will also see:&lt;br /&gt;
&lt;br /&gt;
 the current target of the mob&lt;br /&gt;
 the threat leader's threat in percent and the threat leader's name (100% if you are the threat leader, more than 100% if not)&lt;br /&gt;
 a marker if the mob is you current target (a blue T)&lt;br /&gt;
 an elite indicator if the mob is an elite (a white E)&lt;br /&gt;
 the assigned raid target icon (if a icon is assigned to this mob).&lt;br /&gt;
&lt;br /&gt;
There are four different views (list is growing up or growing down - each version with one and two columns).&lt;br /&gt;
The single column list (Visuals 2 and 3) shows from left to right:&lt;br /&gt;
&lt;br /&gt;
 raid icon, elite, target, mob name, mob target, threat leader's threat in percent, threat leaders name&lt;br /&gt;
&lt;br /&gt;
The double columns list (Visuals 1 and 4) shows:&lt;br /&gt;
 First row from left to right: raid icon, elite, target&lt;br /&gt;
 Second row from left to right: mob target, threat leader's threat in percent, threat leaders name&lt;br /&gt;
&lt;br /&gt;
By default the list will be cleared each time if you leave combat.&lt;br /&gt;
&lt;br /&gt;
Which mobs will be added to the list?&lt;br /&gt;
By default the following mobs will be added to the list:&lt;br /&gt;
 every mob you target (while you are in combat and out of combat)&lt;br /&gt;
 every mob a raid target icon is assigned to or changed (while you are in combat and out of combat)&lt;br /&gt;
 every mob you mouseover with the shift key pressed (while you are in combat and out of combat)&lt;br /&gt;
 every mob that attacks a party/raid member or party/raid pet (while you are in combat and out of combat)&lt;br /&gt;
&lt;br /&gt;
What can I do with the list?&lt;br /&gt;
The shown mobs could be targeted with a (left) mouse click. But this functionality has some limitations:&lt;br /&gt;
&lt;br /&gt;
The mob must be added to the list while out of combat.&lt;br /&gt;
The mob must have a unique name. &lt;br /&gt;
If the mob has no unique name it can be clickable too. But it's not assured that the right mob will be targeted. &lt;br /&gt;
TList just targets the nearest mob with the corresponding name. This must not be the mob you clicked on if this mob is not the nearest mob with that name. It must not even a mob in the list!&lt;br /&gt;
Due to this all mobs without unique name will be show ad no-clickable (half transparent) as default - even if they are added out of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What are the &quot;Clear&quot;, &quot;Lock&quot;, and &quot;Visual x&quot; buttons for?&lt;br /&gt;
&lt;br /&gt;
&quot;Clear&quot; just clears the list&lt;br /&gt;
&quot;Lock&quot; locks the list ... no more mobs will be added to the list and the list will not be automatically cleared.&lt;br /&gt;
&quot;Visual x&quot; will switch between the four available list layouts (out of combat only).&lt;br /&gt;</description>
			<author>AGorgonzola</author>
			<category domain="http://www.wowinterface.com">Beta-version AddOns</category>
			<guid>http://www.wowinterface.com/downloads/info10781-0.1.1.html</guid>
			<pubDate>Thu, 04 Sep 2008 18:08:20 +0000</pubDate>
		</item>
	</channel>
</rss>